Gamescom Line-up 2019
This year we’re booking gamescom press appointments for the following sweet games. Just say hi if you want to check any of them out!
This year we’re booking gamescom press appointments for the following sweet games. Just say hi if you want to check any of them out!
Release date: 2020 / You can find more info here
When: Tuesday 20th August only (slots are VERY limited – business area)
Omno whisks you away on a journey of discovery through an ancient world of wonders. A single player adventure full of puzzles, secrets and obstacles to overcome, where the power of a lost civilisation will carry you through forests, deserts and tundras – even to the clouds.
After a successful Kickstarter (over 300% funded), regularly hitting the front pages of Reddit (over 2 million views) and getting strong press and player feedback solo dev Jonas Manke will show off the preview version of the highly anticpated adventure Omno in 1-to-1 meetings for the very first time at gamescom. Previously OMNO was only playable in a vertical-slice alpha demo exclusive to Kickstarter.
Release date: 2020 / You can find more info here
When: 20th to 24h August (Dear Villagers Booth, Hall 3.2 & Indie Arena, Hall 10.2)
Recompile is an explosive hacking adventure combining single-player Metroidvania action with a dynamic branching narrative system. The game’s official reveal made the frontpage of Reddit with 1.6 Million views and Eurogamer praised the short demo, saying “Recompile feels just as good as it looks”.
At gamescom the team is showing a brand new demo of Recompile for the very first time, debuting hackable enemies, hackable logic puzzles and even hackable physics environments, challenging you to not only to discover solutions, but also your ability to invent them yourself.
Release date: TBC / You can find more info about Mipumi’s previous game here
When: 20th to 22nd August (business area)
If you’re looking for something brand new to see at gamescom this year, we have something unannounced from Mipumi, the team behind the critically acclaimed narrative adventure The Lion’s Song, that you might like!
We don’t want to spoil the surprise but if you want to be one of the first to play the title that will be officially revealed sometime after gamescom, let us know!
Release date: 2020 / You can find more info here
When: 20th to 24th August (Indie Arena, Hall 10.2)
Sometimes someone tells you a story, a story so good, crazy or weird that it’s hard to believe it actually happened. Elk is a game about those stories from people behind the pansexual platformer Spitkiss. You play as Frigg, a young carpenter trading their busy life in the city for an apprenticeship in a small town. When she arrives in Elk, Frigg worries that the slower pace of life will be boring (they don’t even have the internet), but quickly discovers nothing could be further from the truth!
Developer Triple Topping are offering the opportunity for a hands-on with the narrative adventure Elk, a game where all the narrative elements are based on real stories told by real people. Besides being a cute as hell adventure game, Elk features a host of fun minigames and its true stories run the range of human emotion from joy to despair.
Release date: 2019 for Early Access / You can find more info here
When: 20th to 24th August (Indie Village, Hall 10.2)
Embr, a frantic co-op firefighting un-simulator inspired by the gig economy from Muse Games (Guns of Icarus, Hamsterdam). The latest preview version of the title will will be playable at gamescom, in the Indie Village area.
In Embr, players take the role of freelance Embr Respondr™ – a firefighter available at the tap of an app – with plenty of tools to preserve life and property, a competitive bonus fare package, and no training or experience whatsoever.
Release date: 2020 / You can find more info here
When: 20th to 24h August (Dear Villagers Booth, Hall 3.2 & Indie Arena, Hall 10.2)
ScourgeBringer is fast-paced free-moving rogue-lite platformer that aims to channel the mystery and rawness of an early Metroidvania with fluid controls, fearsome bosses and adding a punchy soundtrack from the composer of Nuclear Throne, Broforce, and Tormentor X Punisher. Rock Paper Shotgun described the game as “Dead Cells meets Celeste“, after playing the alpha version of ScourgeBringer.
At gamescom ScourgeBringer’s latest – almost Early Access ready – build will be playable for press for the very first time and the dev team will be available for a chat.
Release date: 2020 / You can find more info here
When: 20th to 24h August (Dear Villagers Booth, Hall 3.2 & Indie Arena, Hall 10.2)
Following a hugely successful Kickstarter campaign, Edge of Eternity has become one of the most anticipated games within the JRPG community. The game, by a small french indie team, combines key elements of both Western and Japanese RPGs, and is all brought to life with musical contributions from legendary composer Yasunori Mitsuda (Chrono Trigger, Xenoblade Chronicles).
Currently the game is in Steam Early Access and has been met with great feedback from the community with major updates releasing regularly working up to the game’s full launch on PC next year. At gamescom the Edge of Eternity team is open for interviews and to give a look behind the curtain on the upcoming updates for the game.